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SpleenBean

28 Game Reviews

5 w/ Responses

Pretty simple game, I can see what you're going for.
- I would say maybe move the ghost to the far left of the screen so that the player can have more time to react (or just fill/remove the open space, since you can't move back there you don't need to see what's behind you.)
- I would also make the spikes a little more distinct from the background, either with a different color or a strong outline, just so that they blend into the background less.
- Some variation might make the game more interesting. Maybe an item that gives you an extra heart, or an invincibility item or something. Or the spikes/background changing color after getting a certain score.

spermuss01 responds:

Thanks for the feedback, I'm working on making the game touchscreen-friendly, I definitely implement some of your suggestions in that version!

Dang! Lots of unique dialogue, a fun combat system, health and items, different enemies, great animations and backgrounds. I was surprised to read that this was your first attempt with an RPG, it's extremely polished and professional, great job!

Towards the end the music gets really repetitive, might have been nice to have 2 or 3 different tunes. I also wish that getting the crown didn't restart your level automatically. Overall it's a well rounded and good puzzle game with a lot of interesting elements :)

Even compared to other clicker games, there isn't much here. There aren't any upgrades, nothing really changes, and the battles aren't really challenging (especially with the cat button). Just wish there was more, everything that is there is polished though.

Simple and easy puzzle game overall. I wish that some levels were less forgiving though. Certain blocks that seemed like they would crush you were just minor obstacles. (The tiny green blocks were my favorite part) :)

I'm biased as a Junji Ito fan, but this is really good! Loyal to the original while taking some creative liberties, amazing atmosphere with great animation/sound design to bring it all in. Very immersive and scary, great job :)

Very simple and cute game! Wish there was more direction for the player though and more people to interact with/things to do. Like dialogue with your boss, old buildings that you have to demolition first, or talking to citizens that come to visit your island. Gets boring pretty fast but overall really polished and a cute experience.

Takes a couple tries to figure out how it works but it's a fun game that's a good twist on the classic snake. Even with the audio warning for the invincibility it's very hard to tell when it's actually going to end, because if you lose track you instantly die. Wish there was a depleting bar or a visual countdown along with the audio que.

Jack of a few trades (master of none) --
I'm always attempting new things!
But wherever I go, my obsession with nature and critters follows me.
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Enjoy your visit! :)

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